Short, focused drills for every part of the game. Pick a skill, run a round, build real instincts.
Pick the right name out of four.
Is the name right? Quick yes or no.
Bam, Crak, Dot — or no suit at all?
How the card's rules work.
Read the rack, name the pattern.
Recreate the hand from the tiles.
Which tile would you throw away?
Choose your three tiles to pass.
Read the table and discard safely.
Is that tile safe to throw?
Call it, pass, or declare Mahjong?
Pungs and kongs only — never a pair.
The wall, the deal, the Charleston.
A full hand against the bots.