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MAHJ — Lesson 10
Hand Strategy
Picking a hand, staying flexible, and the all-important "what would you discard?"
Step 1 of 10
📈 From Scanning to Playing
Once you've picked 2–3 candidate hands, every turn becomes a decision:
- What to keep
- What to discard
- Where to use your jokers
When to commit
As the game progresses, your candidates narrow until you commit to one hand. When that happens depends on what you're building:
- Flexible (commit later): number-pattern hands like 2468
- Specific (commit early): year hands like 2-0-2-6